Jun 28, 2010, 05:15 AM // 05:15
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#1
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Super Hexway: Pressure Team Build
I created this team build from the top of my head, using some of the strongest aoe hexes and conditions possible to completely pressure out the opposition. All opinions are totally welcome; just keep it constructive! Are there any other skills that you think could possibly combine better in this team build that could turn the tides of battle? Discuss!
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Jun 28, 2010, 06:11 AM // 06:11
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#2
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Krytan Explorer
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No MH or FB?
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Jun 28, 2010, 06:12 AM // 06:12
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#3
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Knock Down...
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Jun 28, 2010, 06:23 AM // 06:23
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#4
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Academy Page
Join Date: May 2009
Guild: CROW
Profession: D/
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that doesn't really look like a hex way to me.
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Jun 28, 2010, 06:34 AM // 06:34
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#5
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Frost Gate Guardian
Join Date: Jun 2006
Location: Georgia
Profession: R/
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I'd replace the dervish with a hammer warrior to be honest, knock down is always a very nice plus. Replace empathy with diversion and replace leech signet....actually you have enough damage without that mesmer being involved, I'd switch the mesmers build to some sort of e-denial or interrupter, it's not much of a pressure build if you have no ways to shut down, even the slightest second is enough to give you leverage in PvP. Some sort of midline support. PD is always a fun one as long as the player knows how to use diversion. If I see you PDing a warrior like I saw today in HA....I'm going to hunt you down ;D
Edit: Btw, the above post is right this isn't much of a hexway, let alone a Super hexway. More like a generic build to me.
Last edited by Aeons; Jun 28, 2010 at 06:37 AM // 06:37..
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Jun 28, 2010, 11:08 AM // 11:08
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#6
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Aeons
Btw, the above post is right this isn't much of a hexway, let alone a Super hexway. More like a generic build to me.
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^^^^^^^^^^^^
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Jun 28, 2010, 12:31 PM // 12:31
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#7
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Michigan
Guild: Reign of Judgement [RoJ]
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I dont pvp alot and i can honestly see that this build is not anything special.
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Jun 28, 2010, 01:18 PM // 13:18
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#8
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Frost Gate Guardian
Join Date: Feb 2010
Location: Finland-land
Guild: Rage Like A Panda [乙口口]
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take fb+haste and u also need pact and weapon spells. give moi ward.. no draw? why glyph of immolation? take aura of resto for cover? dont run light conjure with bsurge
also... u got almost same name so i have to whoru?
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Jun 28, 2010, 02:28 PM // 14:28
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#9
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Desert Nomad
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Quote:
Originally Posted by pinkeyflower
No MH or FB?
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I agree that he needs Map Hack but what would he do with Frozen Boobies?
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Jun 28, 2010, 04:20 PM // 16:20
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#10
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Desert Nomad
Join Date: May 2005
Location: America
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Looks similar to an older quasi-hexway with mind blast eles, which was stupid easy fame.
In your build you trade a mind blaster and tainter for two defensive eles, which diminishes the pressure quite a bit. You do need a little defense besides hexes in this meta since the BB swayers are now using a PnH monk, but a stability ward would probably be enough.
Last edited by Krill; Jun 28, 2010 at 04:22 PM // 16:22..
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Jun 28, 2010, 05:11 PM // 17:11
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#11
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Forge Runner
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Quote:
Originally Posted by Krill
Looks similar to an older quasi-hexway with mind blast eles, which is stupid easy fame.
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Hexway still is stupid easy fame. On the ladder of redicilous fame, it's just right below BBsway and rspike.
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Jun 28, 2010, 06:33 PM // 18:33
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#12
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Desert Nomad
Join Date: May 2005
Location: America
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Yes but nobody runs the mind blast hexway anymore, see a lot of frag spikes and various other random hex builds that don't work.
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Jun 28, 2010, 07:23 PM // 19:23
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#13
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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bad builds for bad players 123 button mash, tab hex, basically wipe the opposing team as fast as you can before your bad monks wipe
u need make haste in there not some other crappy substitute
mantra concentration is useless on mes, sub in diversion or a spike skill
replace bsurge, dunno whats it doing there in the first place, put a toxic chill necro in there
replace water ele, put in a ranger
put flesh on mesmer
deathpact on mindblast, resilient and pot, life is useless, rodgorts instead of searing heat
always skeptic on dervish frontlines - stripped = useless, prefer a sin or a cripslash or hammer
Last edited by superraptors; Jun 28, 2010 at 07:37 PM // 19:37..
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Jul 19, 2010, 02:43 AM // 02:43
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#15
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Krytan Explorer
Join Date: Aug 2005
Guild: Fast As A Turtle[WoOm]
Profession: W/E
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your rotting flesh is going to your team as well. What is mostly going to happen is that your team is probably going to explode faster than the other team.
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Jul 19, 2010, 04:03 PM // 16:03
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#16
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Frost Gate Guardian
Join Date: Jan 2007
Location: Denmark
Guild: Warlords Of The Underworld [WoTU]
Profession: E/P
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it looks good.
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Jul 20, 2010, 09:33 PM // 21:33
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#17
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Academy Page
Join Date: May 2008
Guild: Stop Kiting [cwrd]
Profession: Mo/
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I rate both builds in this topic 5/10.
No KD, lack of interrupts, defense and versatility
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Jul 21, 2010, 02:58 AM // 02:58
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#18
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Quote:
Originally Posted by ImpressiveSkilled
I rate both builds in this topic 5/10.
No KD, lack of interrupts, defense and versatility
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So are you saying that it's lacking a warrior, ranger, or mesmer? If so, which would you recommend? What builds/skillsets? Elaborate.
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Jul 21, 2010, 03:19 PM // 15:19
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#19
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Academy Page
Join Date: May 2008
Guild: Stop Kiting [cwrd]
Profession: Mo/
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The Derv and Necro are fine..
The Mesmer is okay, but add Diversion and Shame I'd say.
The Ele's are really bad.
Your water ele has snares and therefor you really don't need another defensive ele, the Bsurge, which has a bad bar anyway because it's meant for spike support (shell shock and bolt). I'd dismiss them both, they are neat in GVG but weak in HA.
Replace this with a IA+poison ranger who has more versatile, interrupts and pressure and a Necro with Profane, another Rend Enchantment and some restoration skills.
Mind Blast is fine, because you need some sort of damage to finish your opponent. An alternative would be an assassin.
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Jul 21, 2010, 08:56 PM // 20:56
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#20
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Guest
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Btw song on ranger is quite a waste, coz u cant rupt enemy so they gonna cap first, its like having no song. You can interrupt ghost or song with mes alone but u cant catch both thats why u need ranger, which is useless since hes sitting 2 secs while casting song
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